Pillar Variant 3.mat 1.3 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!114 &-359961069964445037
  4. MonoBehaviour:
  5. m_ObjectHideFlags: 11
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. m_GameObject: {fileID: 0}
  10. m_Enabled: 1
  11. m_EditorHideFlags: 0
  12. m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
  13. m_Name:
  14. m_EditorClassIdentifier:
  15. version: 9
  16. --- !u!21 &2100000
  17. Material:
  18. serializedVersion: 8
  19. m_ObjectHideFlags: 0
  20. m_CorrespondingSourceObject: {fileID: 0}
  21. m_PrefabInstance: {fileID: 0}
  22. m_PrefabAsset: {fileID: 0}
  23. m_Name: Pillar Variant 3
  24. m_Shader: {fileID: -6465566751694194690, guid: 4f03e090f823e194a8710fe149803097,
  25. type: 3}
  26. m_Parent: {fileID: 2100000, guid: eac1e3160e2fd6e4ea5c7177ce616e84, type: 2}
  27. m_ModifiedSerializedProperties: 2
  28. m_ValidKeywords:
  29. - _BLEND_MODE_OVERLAY
  30. - _HEIGHT_ENABLED
  31. - _TYPE_C
  32. m_InvalidKeywords: []
  33. m_LightmapFlags: 2
  34. m_EnableInstancingVariants: 0
  35. m_DoubleSidedGI: 0
  36. m_CustomRenderQueue: -1
  37. stringTagMap: {}
  38. disabledShaderPasses:
  39. - MOTIONVECTORS
  40. m_LockedProperties:
  41. m_SavedProperties:
  42. serializedVersion: 3
  43. m_TexEnvs: []
  44. m_Ints: []
  45. m_Floats:
  46. - _ScaleFactor: 5
  47. m_Colors: []
  48. m_BuildTextureStacks: []
  49. m_AllowLocking: 1